The Web 2.0 Revolution and
Why it Matters to Home Movies: A Brief
Overview
Mark Rukavina,
iMemories
Home Movies and
Web 2.0 - The new convergence
The term
“Web 2.0” has been discussed and
analyzed on the blogosphere for several
years, even though many consumers have not
yet heard of the term. It is extremely
relevant to home movies for the reason that,
the more interactive the Internet and social
networking become, the easier it is for the
so-called Baby Boomer generation to use it.
And these Boomers are the ones who have
closets and basements full of old home movie
reels, tapes, slides and photos that are
degrading.
There are
several definitions for Web 2.0 on the
Internet, including
O’Reilly and
wikipedia. Combining these two worthy
sources, one might simply explain Web 2.0 as
the acknowledgement of a noticeable shift in
the Web toward a two-way conversation,
rather than one-way publishing. The user
both accesses and generates content, rather
than merely receiving it. Some
disparagingly call Web 2.0 a marketing term,
while others use it as a more technical term
to refer to the infrastructure. No matter
what you call it, however, a shift has
clearly taken place since the Internet first
became “popularized” in the ‘90s.
This
overview looks briefly at the nature of
video, and what makes it a challenging
medium to work with. It also summarizes
the ways in which key Web 2.0 features help
facilitate the transfer, sharing, editing,
organizing and storing of what was
previously a very difficult medium to
manage: old-format home movie film reels
and pre-digital analog video tape.
Why
Video is Difficult to Manage
Online video
is a relentless, demanding master. It
requires significantly more bandwidth and
storage than photos. Consider that there
are an average of 30 frames per second of
video. Just a five-minute video alone,
therefore, consists of 9,000 different
frames. Online sites that enable users to
post short clips have solved the problem of
how to publish brief videos that are already
digitized, such as those from digital camera
videos and cell phone videos. They allow
users to post only clips under 10 minutes or
so, and occupying <2GB of raw video
storage.
But how do
you manage the transfer, editing,
organization and storage of the old physical
media that most Baby Boomers own? It isn’t
in digital form yet; it is rather old film
reels in 8mm, Super 8 and/or 16mm format, or
analog video tape, and their shelf life is
rapidly diminishing. The footage is also
much longer in duration than the quick clips
we’ve become accustomed to online. It’s
straightforward to upload video that is
already digital, and this has contributed to
the popularity of online video sites. Yet
over 95% of all home movie content is
current stored in legacy (pre-digital)
formats, and most people have a mixture of
these formats: 8mm and 16mm film reels they
inherited from their parents, VHS tapes that
were popular in the 80s and early 90s, and
digital video from the later years.
As a
vendor, to coordinate the intersection of
the Internet and old home movies requires a
certain technology expertise and
investment. Not only do you need to know
how to work with physical media, which can
often be brittle and extremely fragile, you
need to be comfortable in a Web-based
service model and have the technology
processing and storage equipment available –
a significant investment that raises the bar
for most individuals and cottage industries.
Yet the
wonderful irony of Web 2.0 is that as the
interactivity becomes more powerful, the
benefits to users also increase
exponentially and it becomes more intuitive
to use. Previously, online video was
primarily accessible to a YouTube generation
of computer-savvy individuals who had
short-form, already-digitized video that
they wanted to share and enjoy. Now, a
comparatively older generation, who has
slightly different motivators and older
video in a physical format, can utilize
software services from specialized vendors
in order to participate in the Web 2.0
revolution.
Checklist of Web 2.0 Features
The nature
of Web 2.0 is that it changes the “landscape
of communication, collaboration and personal
interaction,” as
Dion Hinchcliffe describes it. It
consists of numerous features that make it
different from what we will call Web 1.0,
and these features are inherently suitable
and timely for the transferal and sharing of
old home movies. Although there are
probably dozens of differentiators, we’ve
condensed them into 3 major points as they
relate to video:
-
Software as a service
- the form of applications has changed:
Until recently, software was most
typically delivered as a point
product. It was developed according to
milestones, rolled out in sequence, and
required individual installation on
every individual desktop. Updates were
announced and delivered at regular
intervals by the vendor who developed
the software. The new model, however,
is that software becomes a streaming
service, rather than a point product.
The software is a service, not a
product, and is not “installed” on a
desktop or device so much as it is
connected with it through the
Web.
-
For home movies
– this means that once the old
home reels and tapes have been
transferred to digital format, they
can be easily delivered to
individual users, no matter where
they live. No custom software is
required to install on their PC.
The software has no software
“releases” or cycles, and instead
evolves. The user benefits from
the horsepower of downloaded
software without the inconvenience.
-
User-generated
content - the power of the individual
has increased: The traditional
communication model favored specialized
vendors who communicated or published
one-way information to their target
markets. Now, the individual controls
his/her own data, choosing what
information to access, how to share it
and with whom, as well as whether or not
to edit it and generate his/her own
content. It is more of a “pull”
environment rather than a “push” one.
There can be collaboration between and
among individuals and vendors to an
infinite degree. And, the user can
enable his system through RSS feeds to
alert him/her to when new information is
created as soon as it occurs.
-
For home movies
– this new interactivity and
power of Web 2.0 mean that the user
experience is much richer and more
interesting. The customer can enjoy
the experience and receive a better
home video product if the potential
of the Internet is leveraged
properly. HTML was a step up, and
Web 2.0 has gone a step further by
providing two-way conversation
instead of a monologue or lecture.
-
Delivery to multiple
devices - the lines between devices are
blurring: Under the old scenario,
the different consumer and electronic
devices were fairly discrete and
separate: PCs, TVs, etc. Now, a
software service can be delivered or
connected to multiple devices besides
the PC, such as iPods and cellphones.
-
For home movies
– this means that no longer do
families have to haul out the dusty
old projectors, camcorders or tape
players on which to view their reels
and tapes. Once the media is
digitized, it can be delivered to
the device(s) of their choice for
the utmost in clarity, size, and
mobility.
Conclusion
It’s
probably not so important that the average
consumer or videographer understands how
Web 2.0 works, but rather that they
understand that there has been a major
shift, and the benefits it brings. Thanks
to Web 2.0, the past has never looked
brighter or more interesting and fun.

About
iMemories
iMemories is a leader in the dynamic Web
2.0-generation of Internet services. The
company transforms old-media memories into
crystal-clear digital files that consumers
can enjoy and share—whenever and wherever
they like.
In
iMemories’ 8,500-square foot fiber-optic
studio, production professionals use
state-of-the-art technology and techniques
to convert old home-movie films, videotapes,
photographs and slides into organized
archives and full-length digital
productions. Memories that were
deteriorating in the dark are preserved
forever on optical disc—and easy to edit,
organize, store and share worldwide through
iMemories’ private, secure user online
experience.
In a
market crowded with audiovisual houses and
small firms offering basic video-transfer
services, iMemories’ technology and
expertise enable it to deliver a premium
product efficiently and affordably. Founded
and led by new-media entrepreneur Mark
Rukavina, iMemories is privately held and
based in Scottsdale, Ariz. To learn more,
visit imemories.com or call 480-767-2510.
©1998-2006
iMemories. iMemories name and iMemories mark
are trademarks of iMemories, LLC. All other
trademarks are the property of their
respective owners.