How to Use Drop
Frame or Non-Drop Frame
By
Shawn Amaro - courtesy B&H PhotoVideo
Understanding the basics
of drop frame (DF) and non-drop frame (NDF)
can help keep your work flow running
smoothly. B&H Photo Video understands the
multitude of video formats that can be used
in a single project; this article will
hopefully clear up some of the confusion
caused by the concepts of frame rate,
broadcast standards, and accuracy involving
timecodes. Drop frame and non-drop frame
were created before High Definition (HD),
but the same rules still apply.
Timecode is used to
provide search ability on your tapes, disks,
and other media. It measures time in
Hours:Minutes:Seconds:Frames and creates a
distinct identifier for each frame, based on
the HH:MM:SS:FF format. Every frame is given
a unique timecode number, making it easily
found by a non-linear or linear device that
utilizes and reads timecode. You can find
out more about timecode in a previous
article on the B&H web site,
Understanding TIME CODE- part I By
Robert Morton & Jack Fettman.
Drop frame and non-drop
frame timecode do not alter the visual image
in any way. No frames or images are lost in
drop frame; it is simply a way of labeling
every frame. They are methods of counting.
If two projects were created with identical
cuts, both timelines in the software would
be identical. Since this does not affect the
picture, choosing between drop or non-drop
frame can be determined by the
specifications of the editing system,
distribution media, or video editor’s
preference. Understanding frame rate helps
us understand why these two methods exist.
 |
Frame rate
is the measurement of
individual images, known as frames created
by an imaging device. Originally,
black and white video ran at a true 30 fps
(Frames per Second). Color video required
that the frame rate be slowed to 29.97 fps,
due to the physical limitations of the black
and white circuits in older television sets,
and issues involving sound waves. It's this
slowdown of frames that causes the disparity
between real time and the measurement of
video time.
The 29.97-second frame
rate does not divide into one second as
easily as 30 fps does. Since creating a
fraction of a frame is impractical, a method
of counting and adjusting full frames is
necessary. Drop frame timecode counts each
video frame. When the remaining .03 second
of 29.97 finally adds up to a video frame,
it drops a frame number. It does not remove
a frame.
Moving the decimal place
over from 1.8 frames per minute produces 18
full frames for every 10 minutes. These
frame numbers are dropped over time instead
of all at once. The distribution of those 18
frames equals about 2 frames (:00 and: 01) a
minute, but no frame numbers are dropped in
the 10th minute because the process has
started over. There are never any frame
numbers dropped when the minute is divisible
by 10.
This means ten minutes in
drop frame 00:10:00:00 is the same as 00:10
minutes in real time. Remember, you are not
losing frames. The way they are being
counted has been changed. 2,997 full frames
are presented every 100 seconds. If you are
cutting a scene using drop frame time code,
the duration of 60 minutes is exactly 60
minutes and 0 frames. Drop frame is a
standard for broadcast networks using NTSC
due to this correlation with real time.
Non-drop timecode counts
every single video frame and doesn't
re-label any frame to account for the 29.97
fps. This means that if you have a 60-minute
film and 0 frames in non-drop frame
timeline, it is not the actual running time
of the film. This makes non-drop lengths
shorter than the real time. It is counting
3000 frames per 100 seconds when it's really
2997 frames per 100 seconds. A program using
non-drop timecode is approximately four
seconds shorter per every hour. 60 minutes
of non-drop frame format will be 108 frames
lower, making it 00:59:56:12 at the end of a
real time hour 01:00.
One format is not better
than the other when it comes to your editing
system. Editing systems can now accept a
myriad of formats and frame rates. Your
camera person can shoot in 24 fps and you
can capture in 30 fps drop frame or non drop
frame. You can even toggle between drop
frame and non-drop frame in most non-linear
timelines. Check your manual for the correct
way to switch between both.
An
Adobe Premiere Pro CS3 user can switch
between drop frame and non-drop frame. You
can select the timeline window to make it
active. While in the title bar, choose
Window > Window Options > Timeline Window
Options. Within the Timeline Window Options
dialog box, select 30 fps Non-Drop Frame
Timecode or Drop Frame and click OK. This
process is similar in other editing systems.
Though most non-linear
systems can handle drop frame and non-drop
frame, capturing from tapes recorded with
both drop frame and non-drop frame timecode
may produce unexpected results. You will be
unable to export a correct EDL or XML file,
re-capture footage or use media management
software when inaccurate timecode occurs.
While working with tape containing both
non-drop and drop frame timecode, stay away
from any forms of batch capture. Capture
each section individually to prevent
timecode problems. You may want to label
each section as a different tape and mark
your original master with the changes.
You could also use a
frame synchronizer to adjust the rates for
different mediums even without a non-linear
system. The
AJA FS1 Frame Synchronizer and
Bi-directional Converter is a universal
SD/HD audio/video frame synchronizer and
converter. This converter offers “everything
in, everything out” architecture. The FS1
can work simultaneously with both HD and SD
video for broadcast-quality video and 24-bit
audio. The FS-1 can up- or down-convert
between SD and HD, and provide simultaneous
HD and SD outputs. Cross-conversions between
HD formats are also supported, with
simultaneous output of both formats.
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| The
Aja FS1 Frame Synchronizer |
Sometimes people will
refer to 29.97 fps as “30 fps,” which can
cause confusion. Problems may occur any time
source footage is captured at the wrong
frame rate. It is better to be accurate and
write NTSC (ND or NDF) than to refer to “30
fps.” Most professionals will know all NTSC
is 29.97, but accuracy can prevent mistakes.
PAL countries do not experience this issue
since the video frame rate is always 25 fps.
The high-definition (HD) formats follow the
same rules as standard definition and are
listed below.
Format
specifications
|
SMPTE
(Society of Motion Picture and
Television Engineers) |
|
29.97 fps |
NDF |
Color |
60Hz |
Non-Real Time |
|
29.97 fps |
DF |
Color |
60Hz |
Real Time |
|
30 fps |
NDF |
Black & White |
60Hz |
Real Time |
|
59.94 fps |
NDF |
Color HD |
60Hz |
Non-Real Time |
|
59.94 fps |
DF |
Color HD |
60Hz |
Real Time |
|
60 fps |
NDF |
Color HD |
60Hz |
Real Time |
|
EBU
(European Broadcasting Union) |
|
25 fps |
NDF |
Color |
50Hz |
Real Time |
|
50 fps |
NDF |
Color HD |
50Hz |
Real Time |
|
Film |
|
24 fps |
NDF |
Color |
N/A |
Real Time |
|
23.98 |
NDF |
Color HD |
60Hz |
Non-Real time |
Hopefully, this article
has cleared up some of the confusion caused
by frame rate, broadcast standards, and
accuracy involving both drop frame and
non-drop frame timecode. Just remember that
NTSC video always runs at 29.97 fps and can
be notated in drop frame or non-drop frame.
Drop frame timecode only drops numbers
referring to frames, and not the frames
themselves. Knowing which format to use to
capture and export your footage will make
for a smooth work flow, allowing you more
time for creativity.